Druid Glyphs Updated for Patch 5.4

Level 90 druids can have up to 6 Glyphs on their character at any one time: 3 Major Druid Glyphs and 3 Minor Druid Glyphs. These glyphs help how your talents and spells work. You may want to change the glyphs you are using to suit the encounter you are on. For instance, maybe you are going to be fighting a boss that has a lot of adds, in this case you may want to use a glyph that will help your AOE.

 

Below I list the best druid glyphs for each tree as well list of all druid glyphs available in the game and what they do. Note not all of these glyphs are usefull in all situations so make sure you are familiar with what each of the glyphs and when they are usefull to use.

 

Balance Druid Glyphs

Major Glyphs: Rebirth, Moonbeast, Innervate, Stampeding Roar, Stampede

Minor Glyphs: There are only a couple of glyphs that give any benifits here, take what you like here but I recomend Glyph of Grace (as it reduces fall damage) and Glyph of Aquatic Form (will increase your speed when in aquatic form by 50%). I also like the stag glyph to give people rides :)


Feral Cat Glyphs
Major Glyphs: Glyph of Savagery, Glyph of Shred, Glyph of Cat Form, Glyph of Stampeding Roar, Glyph of Rebirth
Minor Glyphs: There are only a couple of glyphs that give any benifits here, take what you like here but I recomend Glyph of Grace (as it reduces fall damage) and Glyph of Aquatic Form (will increase your speed when in aquatic form by 50%). I also like the stag glyph to give people rides :)

 

Feral Bear Glyphs
Major Glyphs: Glyph of Might of Ursoc, Glyph of Frenzied Regeneration, Glyph of Survival Instincts, Glyph of Stampeding Roar, Glyph of Faerie Fire
Minor Glyphs: There are only a couple of glyphs that give any benifits here, take what you like here but I recomend Glyph of Grace (as it reduces fall damage) and Glyph of Aquatic Form (will increase your speed when in aquatic form by 50%). I also like the stag glyph to give people rides :)

 

Resto Druid Glyphs
Major Glyphs: Healing Touch, Lifebloom, Rejuvenation, Regrowth, Wild Growth, Blooming, Rebirth, Innervate, Stampeding Roar, Stampede
Minor Glyphs: There are only a couple of glyphs that give any benifits here, take what you like here but I recomend Glyph of Grace (as it reduces fall damage) and Glyph of Aquatic Form (will increase your speed when in aquatic form by 50%). I also like the stag glyph to give people rides :)

 

Changes to glyphs in 5.4:

 

 

 

Major Druid Glyphs

Barkskin - Reduces the chance you'll be critically hit by 25% while Barkskin is active.
Blooming - Increases the bloom heal of your Lifebloom when it expires by 50%, but its duration is reduced by 5 sec and your Healing Touch, Nourish, and Regrowth abilities no longer refresh the duration.
Cat Form - Increases healing done to you by 20% while in Cat Form.
Cyclone - Increases the range of your Cyclone spell by 5 yards.
Dash Reduces - the cooldown of your Dash ability by 60 sec.
Efflorescence - The Efflorescence effect is now caused by your Wild Mushroom instead of by Swiftmend, and lasts as long as the Wild Mushroom is active. Additionally, increases the healing done by Swiftmend by 20%.
Entangling Roots - Reduces the cast time of your Entangling Roots by 0.2 sec.
Fae Silence - Faerie Fire used in Bear Form also silences the target for 3 sec, but triggers a 15 sec cooldown.
Faerie Fire - Increases the range of your Faerie Fire by 10 yds.
Frenzied Regeneration - For 6 sec after activating Frenzied Regeneration, healing effects on you are 40% more powerful. However, your Frenzied Regeneration now always costs 50 Rage and no longer converts Rage into health.
Guided Stars - Your Starfall only hits targets affected by your Moonfire or Sunfire.
Healing Touch - When you cast Healing Touch, the cooldown on your Nature's Swiftness is reduced by 3 sec.
Hurricane - Your Hurricane and Astral Storm abilities now also slow the movement speed of their victims by 50%.
Innervate - When Innervate is cast on a target other than the caster, both the caster and target will benefit, but at 40% reduced effect.
Master Shapeshifter - Reduces the mana cost of all shapeshifts by 100%.
Maul - Your Maul ability now hits 1 additional target for 50% damage.
Might of Ursoc - Increases the health gain from Might of Ursoc by 20%, but increases the cooldown by 2 min.
Nature's Grasp - Reduces the cooldown of Nature's Grasp by 45 sec.
Omens - While you are not in an Eclipse, the following abilities now grant 10 Solar or Lunar Energy: Entangling Roots, Cyclone, Faerie Fire, Faerie Swarm, Mass Entanglement, Typhoon, Disorienting Roar, Ursol's Vortex, and Mighty Bash.
Pounce - Increases the range of your Pounce by 8 yards.
Prowl - Reduces the movement penalty of Prowl by 100%.
Rebirth - Players resurrected by Rebirth are returned to life with 100% health.
Regrowth - Increases the critical strike chance of your Regrowth by 40%, but removes the periodic component of the spell.
Rejuvenation - When you have Rejuvenation active on three or more targets, the cast time of your Nourish spell is reduced by 30%.
Savagery - Savage Roar can now be used with 0 combo points, resulting in a 12 sec duration.
Shred - While Berserk or Tiger's Fury is active, Shred has no positional requirement.
Skull Bash - Increases the duration of your Skull Bash interrupt by 2 sec, but increases the cooldown by 5 sec.
Stampede - You can now cast Stampeding Roar without being in Bear Form or Cat Form.
Stampeding Roar - Increases the radius of Stampeding Roar by 30 yards.
Survival Instincts - Reduces the cooldown of Survival Instincts by 60 sec, but reduces its duration by 50%.

Minor Druid Glyphs

Aquatic Form - Increases your swim speed by 50% while in Aquatic Form.
Charm Woodland Creature - Teaches you the ability Charm Woodland Creature. Allows the Druid to befriend an ambient creature, which will follow the Druid for 60 min.
Focus - Reduces Starfall's radius by 50%.
Grace - Feline Grace reduces falling damage even while not in Cat Form.
One with Nature - Grants you the ability to teleport to a random natural location.
Stars - Your Moonkin Form now appears as Astral Form, conferring all the same benefits, but appearing as an astrally enhanced version of your normal humanoid form.
Chameleon - Each time you shapeshift into Cat Form or Bear Form, your shapeshifted form will have a random hair color.
Cheetah - Your Travel Form appears as a Cheetah. This glyph will prevent Glyph of the Stag from functioning.
Orca - Your Aquatic Form now appears as an Orca.
Predator - Your Track Humanoids ability now also tracks beasts.
Sprouting Mushroom - Your Wild Mushroom spell can now be placed on the ground instead of underneath a target.
Stag - Your Travel Form can now be used as a mount by party members. This glyph is disabled while Glyph of the Cheetah is active.
Treant - Teaches you the ability Treant Form. Shapeshift into Treant Form.